[Circle]cwg-suntzu-2004-05-31 <한글>
박찬영
2,567
0
0
2004-09-30 00:25:14
This is a package which takes the stock Circle 3.1 code and adds the following:
-DG Scripts pl9 by Welcor <welcor@dune.net>
-Oasis OLC 2.0.1 by Mythran <kip_potter@hotmail.com>
-ASCII Player Files 2.1 by samedi@ticnet.com, samedi1971@yahoo.com
-Autowiz for APF by Cathy Gore <cheron@arcanerealms.org>
-HOST save fix for APF by Cathy Gore <cheron@arcanerealms.org>
-Last login fix for APF by Torgny Bjers <artovil@arcanerealms.org>
-Races guide for bpl21 by Edward J Glamkowski <eglamkowski@angelfire.com>
Carlos Myers <dhstranger@hotmail.com>
Brian Williams <bmw@efn.org>
Henrik Stuart <hstuart@geocities.com>
TOOIE <zyrenthian@home.com>
-Xapobjs 1.2 by Patrick Dughi <dughi@imaxx.net>
-EZColor 2.2 by MUD <mud@proimages.proimages.com>
by Trevor Man <tman@dial.pipex.com>
-Object Stacking by Brian Willaims <bmw@efn.org>
Mathew Earle Reuther <graymere@zipcon.net>
-Spoken Language Code by Frollo <mudaholic@aol.com>
Brian Borlick <borlick@mines.edu>
Izham Syah Mahrome <doomvoid@hotmail.com>
Mark Garringer <zizazat@hotmail.com>
-MUD Mail Fix for APF by Daniel A. Koepke <dkoepke@circlemud.org>
-Copyover by Shane P. Lee <tacodog21@yahoo.com>
by Erwin <erwin@andreasen.com>
-128bit Code by Niese-Petersen <Tenp@cris.com>
by Tony Robbins <tonyr@nwpaclink.com>
by Templar Viper <Templarviper@hotmail.com>
-Assembly Edit Code by Geoff Davis <azrael@laker.net>
by Del Minturn <caminturn@earthlink.net>
-Whois Code by Primacy <jmrobins@wired.uvm.edu>
by Ron Hensley <ron@peace.dmv.com>
by Hugor <hugor@freebox.com>
-EZColor Fix by Kaz <kaz@hrealms.net>
-Weapon Skill Code by Mark Garringer <zizazat@hotmail.com>
-Skill Progression Code by Mark Garringer <zizazat@hotmail.com>
-Mob Race/Class Code by Mark Garringer <zizazat@hotmail.com>
-Race/Class Restriction by Brian Williams <bmw@efn.org>
-Vehicle Code by Chris Jacobson <fear@athenet.net>
by Mark Garringer <zizazat@hotmail.com>
-Compare Object Code by Mark Garringer <zizazat@hotmail.com>
-Autoloot and Autogold by Mark Garringer <zizazat@hotmail.com>
-Mobs corpse loot & by Mark Garringer <zizazat@hotmail.com>
fight other mobs
-Object Damage & by Mark Garringer <zizazat@hotmail.com>
Material Types
-Container Patch by Adam Scriven <scriven@lore.com>
-Percentage Zone Loads by Johan Dustler <Johan.Dustler@epk.ericsson.se>
-Improved Portal Code by Ken Ray <kenr86@hotmail.com>
-Patchlist Code by Ken Ray <kenr86@hotmail.com>
As of the 9/16/2003 addition of the Patchlist Code, this file is no longer
going to be maintained. Please use the in game "version full" command to
get a list of installed patches!
This package was put together by Mark Garringer <zizazat@hotmail.com>
Original README files, where available, for these patches have been put in
doc/README.
Additional bug reports by Adam Scriven <scriven@lore.com>
by Fred <stormcrow@ewdcc.edu>
by MUSU <musu@comcast.net>
by Chris Ward <wwc@cyg.net>
by Rhytnen <rhytnen@yahoo.com>
by Matrim <matrim@prism.net>
by Ken Ray <kenr86@hotmail.com>
I
8Comments
미르
2004.09.30(목) 오후 04:58:30
오호랑....머머가 고쳐졌죠? ㅡ,.ㅡ::: 이게이게 한글화작업의 귀차니즘이란~~ㅋㅋ 작업중에 새로운 버젼들이 튀어나오게되버린다는 점이죠 ㅋㅋㅋㅋ remove_char도 잘 뜯어봐서 한글형에 맞게 고쳐주면 되는뎅...
박찬영
2004.09.30(목) 오후 11:18:36
void remove_player(int pfilepos)
{
char pfile_name[128]/*, rent_name[128]*/;
if(!*player_table[pfilepos].name)
return;
unlink(pfile_name);
/* Unlink any other player-owned files here if you have them */
log("PCLEAN: %s Lev: %d Last: %s",
player_table[pfilepos].name, player_table[pfilepos].level,
asctime(localtime(&player_table[pfilepos].last)));
player_table[pfilepos].name[0] = '\0';
save_player_index();
}
ㅠㅠ
미르
2004.10.03(일) 오후 09:00:25
푸훕...언링크를 사용하는군요...받아서 살펴봐야겠다는 ㅡ,.ㅡ::
미르
2004.10.03(일) 오후 09:09:24
살펴봤는데, 전처럼 직접 다시 이름 첫자를 찾아서 삭제하는식이 아니라, 그냥 그 player_table[pfilepos].name에 널을 입력시킨뒤 플레이어 인덱스를 저장시켜버리네요..
즉 플레이어 인덱스에서만 삭제하는 함수로 바뀜.... 그러므로 구지 그부분을 한글화시킨걸로 고쳐서 검사, 삭제하도록 고칠 필요가 없어보여요...
그런데 제 강좌처럼 저장시킬때 사용하는 그 player_table[pfilepos].name이 구조체를 firsthan등으로 한글화시켜서
미르
2004.10.03(일) 오후 09:12:18
저장했기때문에 혹시 제거부분에서 제대로 파일인덱스 검색이 잘 안된다 싶으면
if(!*player_table[pfilepos].name) 이부분을 수정해서, 한글아이디의 첫 자음을 비교해서
찾아내도록 수정해 주면 되겠지요.....
박찬영
2004.10.03(일) 오후 10:54:08
예.
파인
2004.10.23(토) 오후 11:21:04
어떤 파일을 고쳤는지 알수 있을까요?
정철복
2004.12.28(화) 오후 12:16:43
어떤 상황에서 아이디를 입력하고 나면 암호 입력받기 전에
버퍼에 뭐가 남아있는지 암호가 공백인 걸로 자동으로 입력되어 버립니다
엔턴가 두번 들어가는건가...