[Circle]cwg-suntzu-2004-05-31 <한글>
member photo 박찬영 8 2,567 0 2004-09-30 00:25:14
This is a package which takes the stock Circle 3.1 code and adds the following:
-DG Scripts pl9                by Welcor <welcor@dune.net>
-Oasis OLC 2.0.1        by Mythran <kip_potter@hotmail.com>
-ASCII Player Files 2.1        by samedi@ticnet.com, samedi1971@yahoo.com
-Autowiz for APF        by Cathy Gore <cheron@arcanerealms.org>
-HOST save fix for APF  by Cathy Gore <cheron@arcanerealms.org>
-Last login fix for APF        by Torgny Bjers <artovil@arcanerealms.org>
-Races guide for bpl21        by Edward J Glamkowski <eglamkowski@angelfire.com>        
                           Carlos Myers <dhstranger@hotmail.com>
                           Brian Williams <bmw@efn.org>
                           Henrik Stuart <hstuart@geocities.com>
                           TOOIE <zyrenthian@home.com>
-Xapobjs 1.2                by Patrick Dughi <dughi@imaxx.net>
-EZColor 2.2                by MUD <mud@proimages.proimages.com>
                        by Trevor Man <tman@dial.pipex.com>
-Object Stacking        by Brian Willaims <bmw@efn.org>
                           Mathew Earle Reuther <graymere@zipcon.net>
-Spoken Language Code        by Frollo <mudaholic@aol.com>
                           Brian Borlick <borlick@mines.edu>
                           Izham Syah Mahrome <doomvoid@hotmail.com>
                           Mark Garringer <zizazat@hotmail.com>
-MUD Mail Fix for APF        by Daniel A. Koepke <dkoepke@circlemud.org>
-Copyover                by Shane P. Lee <tacodog21@yahoo.com>
                        by Erwin <erwin@andreasen.com>
-128bit Code                by Niese-Petersen <Tenp@cris.com>
                        by Tony Robbins <tonyr@nwpaclink.com>
                        by Templar Viper <Templarviper@hotmail.com>
-Assembly Edit Code        by Geoff Davis <azrael@laker.net>
                        by Del Minturn <caminturn@earthlink.net>
-Whois Code                by Primacy <jmrobins@wired.uvm.edu>
                        by Ron Hensley <ron@peace.dmv.com>
                        by Hugor <hugor@freebox.com>
-EZColor Fix                by Kaz <kaz@hrealms.net>
-Weapon Skill Code        by Mark Garringer <zizazat@hotmail.com>
-Skill Progression Code by Mark Garringer <zizazat@hotmail.com>
-Mob Race/Class Code    by Mark Garringer <zizazat@hotmail.com>
-Race/Class Restriction by Brian Williams <bmw@efn.org>
-Vehicle Code           by Chris Jacobson <fear@athenet.net>
                        by Mark Garringer <zizazat@hotmail.com>
-Compare Object Code        by Mark Garringer <zizazat@hotmail.com>
-Autoloot and Autogold  by Mark Garringer <zizazat@hotmail.com>
-Mobs corpse loot &        by Mark Garringer <zizazat@hotmail.com>
fight other mobs
-Object Damage &        by Mark Garringer <zizazat@hotmail.com>
Material Types
-Container Patch         by Adam Scriven <scriven@lore.com>
-Percentage Zone Loads  by Johan Dustler <Johan.Dustler@epk.ericsson.se>
-Improved Portal Code   by Ken Ray <kenr86@hotmail.com>
-Patchlist Code                by Ken Ray <kenr86@hotmail.com>

As of the 9/16/2003 addition of the Patchlist Code, this file is no longer
going to be maintained. Please use the in game "version full" command to
get a list of installed patches!

This package was put together by Mark Garringer <zizazat@hotmail.com>

Original README files, where available, for these patches have been put in
doc/README.

Additional bug reports        by Adam Scriven <scriven@lore.com>
                        by Fred <stormcrow@ewdcc.edu>
                        by MUSU <musu@comcast.net>
                        by Chris Ward <wwc@cyg.net>
                        by Rhytnen <rhytnen@yahoo.com>
                        by Matrim <matrim@prism.net>
                        by Ken Ray <kenr86@hotmail.com>

I

0
8Comments
member photo
미르 2004.09.30(목) 오후 04:58:30
오호랑....머머가 고쳐졌죠? ㅡ,.ㅡ::: 이게이게 한글화작업의 귀차니즘이란~~ㅋㅋ 작업중에 새로운 버젼들이 튀어나오게되버린다는 점이죠 ㅋㅋㅋㅋ remove_char도 잘 뜯어봐서 한글형에 맞게 고쳐주면 되는뎅...
member photo
박찬영 2004.09.30(목) 오후 11:18:36
void remove_player(int pfilepos)
{
char pfile_name[128]/*, rent_name[128]*/;

if(!*player_table[pfilepos].name)
return;

unlink(pfile_name);

/* Unlink any other player-owned files here if you have them */

log("PCLEAN: %s Lev: %d Last: %s",
player_table[pfilepos].name, player_table[pfilepos].level,
asctime(localtime(&player_table[pfilepos].last)));
player_table[pfilepos].name[0] = '\0';
save_player_index();
}
ㅠㅠ
member photo
미르 2004.10.03(일) 오후 09:00:25
푸훕...언링크를 사용하는군요...받아서 살펴봐야겠다는 ㅡ,.ㅡ::
member photo
미르 2004.10.03(일) 오후 09:09:24
살펴봤는데, 전처럼 직접 다시 이름 첫자를 찾아서 삭제하는식이 아니라, 그냥 그 player_table[pfilepos].name에 널을 입력시킨뒤 플레이어 인덱스를 저장시켜버리네요..
즉 플레이어 인덱스에서만 삭제하는 함수로 바뀜.... 그러므로 구지 그부분을 한글화시킨걸로 고쳐서 검사, 삭제하도록 고칠 필요가 없어보여요...
그런데 제 강좌처럼 저장시킬때 사용하는 그 player_table[pfilepos].name이 구조체를 firsthan등으로 한글화시켜서
member photo
미르 2004.10.03(일) 오후 09:12:18
저장했기때문에 혹시 제거부분에서 제대로 파일인덱스 검색이 잘 안된다 싶으면
if(!*player_table[pfilepos].name) 이부분을 수정해서, 한글아이디의 첫 자음을 비교해서
찾아내도록 수정해 주면 되겠지요.....
member photo
박찬영 2004.10.03(일) 오후 10:54:08
예.
member photo
파인 2004.10.23(토) 오후 11:21:04
어떤 파일을 고쳤는지 알수 있을까요?
member photo
정철복 2004.12.28(화) 오후 12:16:43
어떤 상황에서 아이디를 입력하고 나면 암호 입력받기 전에
버퍼에 뭐가 남아있는지 암호가 공백인 걸로 자동으로 입력되어 버립니다

엔턴가 두번 들어가는건가...
코멘트를 삭제할 비밀번호를 입력하세요.
비밀번호:
정회원 이상만 코멘트 쓰기가 가능합니다.
총 게시물 62개 / 검색된 게시물: 62개
    쪽지를 전송하고 있습니다. 잠시 기다려주세요.
    쪽지보내기
    받는이(ID/닉네임)
    내용
    쪽지가 도착하였습니다.
    쪽지 내용을 읽어오고 있습니다. 잠시 기다려주세요.
    --